Sat Apr 20 07:54:05 -0400 2013: Pitman
Quarlesbank [22,1]

Hunter Sashin
You are Seekandyeshallfindr+. You have 25 Hit Points and 5877 Experience Points. You have 43 Action Points remaining.
Your safehouse is Joachim Mall, 68 blocks east and 78 south.

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You are in the ballroom of Pitman Mansion. The building has been extremely heavily barricaded. Also here is Hunter Sashinr+ (60).

A portable generator has been set up here. It is running low on fuel, and powering a radio transmitter that's currently set to 26.70 MHz. The room has been decorated with eight cubist sculptures.

Somebody has spraypainted heyyeyaaeyaaaeyaeyaa onto a wall.

You study and gain experience.

Possible actions:


  with 

Inventory (click to use):

Weapons
12 × (1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6) → 67
4 × (0, 0, 0, 0) → 0
Ammo
→ 6
Science
 on 
Others
2 ×

You are 96% encumbered.

(0 AP)