You are merondi. You have 55 Hit Points and 1812 Experience Points. You have 2 Action Points remaining.Your safehouse is the Waddington Building, 1 block east and 20 north.
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You are at Shadwick Walk.
There is a dead body here. It smells strange. Following standard procedures, you press the syringe into the back
of the zombie's neck and pump the glittering serum into its brain and spinal cord.
There
is a thin pneumatic hiss, and the zombie staggers forward, limbs shuddering, before slumping to the floor as if dead. Diaphonos's skin shivers for a moment, and the contents of the syringe begin their slow, molecular work. Possible actions: Inventory (click to use): You are 80% encumbered. |