Fri Oct 05 15:31:16 -0400 2012:
Whittenside

1 zombie

3 zombies

1 zombie
You are Albert Schwanr+ and you are infected. You have 28 Hit Points and 8819 Experience Points. You have 31 Action Points remaining.
Your safehouse is the Colglough Building, 2 blocks west and 5 south.

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Whittenside
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You are standing in a cemetery. The grass between the headstones seems smooth and undisturbed.

The heavy concrete walls of the military base loom over you.

There are three zombies here. You recognise irradiatedCorpser-.

There are five dead bodies here. Four of them smell strange. You recognise Skaarrr- and Meat Pillarr- amongst them.

Since your last turn:

  • You lost 1HP to your infection.

Following standard procedures, you press the syringe into the back of the zombie's neck and pump the glittering serum into its brain and spinal cord.

There is a thin pneumatic hiss, and the zombie staggers forward, limbs shuddering, before slumping to the floor as if dead. Meat Pillar's skin shivers for a moment, and the contents of the syringe begin their slow, molecular work.

Possible actions:


  with 

Inventory (click to use):

 on 
 on  (10AP)
 on 

You are 48% encumbered.

(0 AP)