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Iwitness data from INSIDE 33-21,
12-06-09_01:36:49 Malton Time.

Record ID: f5a-7ae-7a3
Security: PRIVATE
Witness comment: Lecture
Witness name: sherry stringfield

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Eastonwood

OZORT General James Prope Lanatha Amanda Fisher nekOdneK ...

You are sherry stringfield. You have 60 Hit Points and 9538 Experience Points. You have 27 Action Points remaining.

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Group: none
Level: 1 (1s/0z)
XP: 40
Class: Scientist
Joined: 2009-12-05 07:16:36

Eddie Bakersfield appears to be naked.

You are inside St Simon's Hospital, a children's hospital with bright murals across the walls. The building has been very strongly barricaded (8-10). Also here are OZORT General (60HP), James Prope (50HP), Lanatha (60HP), Amanda Fisher (60HP), nekOdneK (50HP), Saga Simon (60HP), Kurt Sievers (60HP), deathdealer smith (50HP), Doc 'Hawkeye' Pierce (50HP), MASTER ZOMBIE KILLER (60HP), MrButthead (50HP), Posydon11 (60HP), Damon Young (60HP), kilallzobies (50HP), Mr Staypuffed (60HP), A Hunter (60HP), Lut Greg Winters (50HP), Kiera Ve (50HP), Chilisbak (60HP), Trey Richards (60HP), GeneralGhost (60HP), Fred von Hufflepuff (50HP), Jeffrey Boyd (60HP), jimbobb606 (60HP), golam (60HP), DrClaytonForrester (50HP), Morkyz (50HP), Twotrees (60HP), Mere Bystander (60HP), JLeeBly (60HP), Cade Bot (50HP), Super Genius (50HP), elgala (60HP), I blew up a possum (60HP), Vilhelm123 (60HP), Q Bee (60HP), Angelina Argonez (60HP), Squirrelmeyer (60HP), Eddie Bakersfield (50HP), C00KIE MONSTER (60HP), Violet Begonia (60HP), Skip O'Fooer (60HP), Frozteepeeks (60HP) and Michal Dahc (50HP).

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.26 MHz. One of the wards has been decorated with two carved pumpkins.

Somebody has spraypainted MCM HQ. Cookies for everyone! VSB++! onto a wall.

Since your last turn:

  • Angelina Argonez said "I'm back, amigas y amigos! My revive run at the zoo was underwhelming, but as the time loss didn't add upmuch, I had a little pitstop at Bale Mall to get rid of that bloodied apron." (7 hours and 9 minutes ago)
  • Angelina Argonez said "While I was there, I also found this lovely maid dress... Exactamente like the one I had back then when things were normal, the dead laid still, and I was on my way to make good, hard anglopesos and take them home." (6 hours and 59 minutes ago)
  • Angelina Argonez said "*sighs briefly, then smiles again* I also grabbed a couple of boxes with choco figurines of... San Nicolàs,or how did you say again in inglés? Anyway, like any chocolate they seem to have remained sober despite the time." (6 hours and 55 minutes ago)
  • Angelina Argonez said "Feel free to try 'em, but please leave a few for la navidad." (6 hours and 52 minutes ago)
  • Skip O'Fooer said "mmm, chocolate. Haven't had that in awhile" (6 hours and 36 minutes ago)
  • GeneralGhost said "My Sisters Liked Chocolate, I Was Bringing Them Some The Day The Infection Hit. I Had To Remove Their Heads With A Machete. Chocolate Tastes Like Bad Memories." (6 hours and 19 minutes ago)
  • Trey Richards said "Ghost, your description seems to be missing a vital outergarment..." (5 hours and 42 minutes ago)
  • Skip O'Fooer said "Also katanas. Gotta have some katanas." (5 hours and 32 minutes ago)
  • Angelina Argonez said "*sings quietly* Well, it's one for the rifle, two for the gun / three to get ready, now: Blam! Blam! Blam! /. But don't you step on my / Blue suede 'coat! / You can do anything but lay off of my / Blue suede 'coat!" (5 hours and 17 minutes ago)
  • Angelina Argonez said "Well, you can gun me down, claw my face, / splatter my blood all over the place. / Do anything that you want to do, / but uh-uh, honey, lay off of my 'coat!/ Don't you step on my / Blue suede 'coat!" (5 hours and 13 minutes ago)
  • Angelina Argonez said "Bust my safehouse, steal my Ay-Arr, / Stir sticky jelly with my katana, / Do anything that you wanna do, / but uh-uh, honey, lay off of my 'coat / Don't you step on my / Blue suede 'coat! / You can do anything / but lay off of my / Blue suede 'coat" (5 hours and 5 minutes ago)
  • Violet Begonia said "Goodness, it's been quiet long enough I have a bit of energy here! Time to lecture!" (4 hours and 40 minutes ago)
  • C00KIE MONSTER said "*C00KIE grabs some cookies and takes a seat*" (4 hours and 38 minutes ago)
  • Violet Begonia said "Looking over the crowd, I see several people new to Mation, so I think I'll cover a few basic skills. *gets a glass of water and looks around* Hmm, looks like we need a new podium. I really liked that little box you could stand on." (4 hours and 38 minutes ago)
  • Violet Begonia said "*sighs and steps on the coffee table* This'll have to do for now. *takes a deep breath* Welcome, everyone to Malton College of Medicine! We're here to help new survivors cope with life in a zombie apocalypse!" (4 hours and 36 minutes ago)
  • golam said "well see you folks in a bit.. i'm gonna go ruin a few people's day.. ta." (4 hours and 34 minutes ago)
  • Violet Begonia said "When you first arrive in Malton, the first skills you aquire need to be skills that will help you 1) gain experience, and 2) stay alive. To that end, the first skills MCM recommends getting are Free Running and Diagnosis." (4 hours and 34 minutes ago)
  • Violet Begonia said "Free Running is a skill that lets you move from building to building without stepping outside. Without Free Running, you can't enter most of the buildings in Malton. Most buildings in populated areas will be Extremely Heavily Barricaded." (4 hours and 32 minutes ago)
  • Violet Begonia said "This includes many resource buildings that are necessary for survival, as well as all Malls. Enterable buildings will be loosely, lightly, quite strongly, or very strongly barricaded. Anything above that is not enterable from the outside." (4 hours and 30 minutes ago)
  • Violet Begonia said "Free Running is a military skill, so military survivors aquire it and all other military skills for only 75 experience. Scientists need twice that amount, 150 XP. Civilians spend 100 for Free Running or any other skill, regardless of type." (4 hours and 27 minutes ago)
  • Violet Begonia said "Even if you're a Scientist, the 150 XP is well worth the extra time it takes to save that much XP, just as Diagnosis is well worth the XP and time for military people to spend obtaining that skill." (4 hours and 25 minutes ago)
  • Violet Begonia said "Diagnosis allows you to see the HP of everyone in the room. It lets you know who needs healing, and it really speeds up XP aquisition. Diagnosis is one skill that you'll use every day regardless of what level you achieve." (4 hours and 23 minutes ago)
  • Violet Begonia said "It's vital for caring for the health of other members of your party, and it's also vital should you choose the path of either a PKer or a bounty hunter at some time during your life in Malton." (4 hours and 22 minutes ago)
  • Violet Begonia said "Just as Free Running, a military skill, is less costly for military survivors and more costly for scientists, Diagnosis, as a scientific skill, is less costly for scientists (75 XP) and more costly for the military (150 XP). Civilians as always need 100." (4 hours and 19 minutes ago)
  • Violet Begonia said "While you are here in MCM, you'll hear experienced people call out the names of the wounded. If you have not aquired Free Running and Diagnosis, then just hang out here and listen for people to call our the wounded." (4 hours and 17 minutes ago)
  • Violet Begonia said "*looks stern* IF YOU HAVE FREE RUNNING AND DIAGNOSIS, PLEASE LEAVE THE HEALING IN HERE FOR THE NEW STUDENTS!!!!!! Remember how hard those first few levels are and give them a break. I know it feels like you're doing someone a favor when you heal them, but" (4 hours and 15 minutes ago)
  • Violet Begonia said "the new people depend on those heals, including the little nips and bumps. And, *glances around and leans forward* it's one reason we don't really mind Sankhe nibbling and nicking people all the time. That lycanthropy has left him a bit addle-brained, and" (4 hours and 13 minutes ago)
  • Violet Begonia said "he never does much damage. Just swat him back for a few HP and he'll stay in line, and the new people will have a bit of work to do. But Shhhh! Don't tell him I said that or he'll go crazy biting!" (4 hours and 12 minutes ago)
  • Violet Begonia said "*straightens back up and sips her water, then continues* Now, MCM is as neutral a place as we get in Malton. We heal everyone, and treat everyone well, regardless of bounty or profession." (4 hours and 10 minutes ago)
  • Violet Begonia said "You don't need to worry about getting in trouble for healing scoundrels here. In return, we expect everyone who visits to behave well and not kill anyone here. This is important since most of our new students don't have lurching gait or ankle grab." (4 hours and 8 minutes ago)
  • Violet Begonia said "Lurching Gait and Ankle Grab are the first two zombie skills a survivor should aquire. In fact, they're the only zombie skills some people aquire. They'll cost you 200 XP, and they'll make the inevitable deaths in Malton a lot less costly for you." (4 hours and 6 minutes ago)
  • Violet Begonia said "They'll cost you 200 XP, and sometime midway in your path to obtaining all survivor skills, you should save that 200 XP so you can aquire those skills when you die." (4 hours and 4 minutes ago)
  • Violet Begonia said "The next survivor skills you aquire depend on what path you choose to obtaining experience. Scientists can get a lot of experience in an area with lots of zombies by getting a DNA scanner and scanning every zombie in sight. Each successful poke is 4 XP." (4 hours and 2 minutes ago)
  • Violet Begonia said "If the zombie has already been scanned, you don't get the XP, so if an area doesn't have a lot of zombies, it can take a while to get experience that way. In order to use a DNA Scanner, you need to get the scientist skill NecroTech Employment." (3 hours and 59 minutes ago)
  • Violet Begonia said "Once you have Necronet Employment, you can get Lab Experience, which is that vital skill necessary to revive your zombified friends. I can't emphasize the importance of that skill enough. Revives and barricades are what keeps Malton alive!" (3 hours and 56 minutes ago)
  • Violet Begonia said "Speaking of barricades, a skill that you'll need fairly early is Construction. You get NO experience from using construction, but since it lets you barricade, construction keeps you from losing time and energy and potential XP when you die." (3 hours and 55 minutes ago)
  • Violet Begonia said "Barricades are what stave off the hungry hordes, and while the experienced survivors may keep you safe in St Simon's, you'll need Construction to stay alive once you walk out that door." (3 hours and 53 minutes ago)
  • Violet Begonia said "If you're a military survivor, you may want to go the combat route for some of your experience. There are two combat skill trees: one is for firearms, and another for melee weapons. When you can find ammo reliably and easily, firearms are a good route." (3 hours and 51 minutes ago)
  • Violet Begonia said "You'll start with Basic Firearms Training, and then pick either shotgun or pistol as a preferred weapon early on. Eventually you'll become an expert in both. The downside to guns is the constant need for ammunition. You can spend a lot of AP searching." (3 hours and 48 minutes ago)
  • Violet Begonia said "The best place to find ammo is in a lit mall gun store, but you can also find it in police departments, preferably lit as well. If either place is not lit, your search odds drop dramatically. Also, for the mall, you'll want Shopping skill." (3 hours and 47 minutes ago)
  • Violet Begonia said "Shopping allows you to pick which store to search - the gun store - and you won't wind up getting books or tennis raquets instead of clips. Don't bother with malls until you have shopping, and you'll probably want Bargain Hunting, too." (3 hours and 45 minutes ago)
  • Violet Begonia said "Bargain Hunting maximizes your search odds. Because of the constant need to spend AP searching and then reloading, many warriors choose the melee weapon route at first. All melee weapons never need reloading. You just pick one up." (3 hours and 42 minutes ago)
  • Violet Begonia said "You never need to replace any of the basic standard melee weapons, such as the knife and the fire axe. Hand-to-Hand Combat is the first skill in the melee weapon tree. Until you have it, or basic firearms training, you should stick to FAKs for XP." (3 hours and 40 minutes ago)
  • Violet Begonia said "Your odds of hitting are just terrible until you have the basic skills. You can specialize further in both Knives and Fire Axes, and eventually have a decent hit rate. Fire Axes are easily obtainable at Fire Stations, which are more reliably VSB than PDs." (3 hours and 38 minutes ago)
  • Violet Begonia said "Knives are a bit harder to find. Check the wiki under items for a list of places and search odds for find a knife - it's a bit quirky. There are lots of other melee weapons, but no other ones allow specialization, and some of the odd ones tend to break." (3 hours and 37 minutes ago)
  • Violet Begonia said "A word of caution for the warrior types - know where the local revive points are. If you get caught beating up a (non-rotter) zombie at a revive point, you'll be very unpopular at best, and are likely to be PKed afterward." (3 hours and 34 minutes ago)
  • Violet Begonia said "Also, it's a good idea to get Necronet Employment and grab a DNA scanner as soon as you can. You shouldn't just scan before you revive - it's best to scan before you shoot or hack. You might be hacking up a friendly that's lost or APed!" (3 hours and 32 minutes ago)
  • Violet Begonia said "I'll cover more skills another time, but a word of advice: avoid getting First Aid early. You get 5 XP per FAK, regardless of if you heal 5, 10, or 15 with each FAK. First Aid is good for helping your group, but slows the individual XP gain down." (3 hours and 30 minutes ago)
  • Violet Begonia said "Save First Aid for much later. Also, if you pick knife or axe, you probably don't need to immediately get the other because many people only carry one melee weapon at a time." (3 hours and 28 minutes ago)
  • Angelina Argonez said "Regarding malls, they're high-profile targets and thus often either in zombie hands or heavily barricaded. Don't even think about checkin'em out without Freerunning, Also, the constant sieges make'em hazardous places to sleep, as break-ins are common." (3 hours and 20 minutes ago)
  • Angelina Argonez said "PDs are a way safer bet in the beginning if you need ammo, although they too are usually heavily barricaded and thus require freerunning. Also, only attack outside zombies if it's for XP,asit costs you more AP to off'em, than them to get up again." (3 hours and 13 minutes ago)
  • Violet Begonia said "Yes, Angelina is absolutely right. I'm a bit tired now from all that talking, so I'll rest for a bit and then answer questions. Other topics for later lectures: details on firearms or melee weapons, details of scientist skills and equipment, and more!" (3 hours and 11 minutes ago)
  • Pibbit said "How'd you like that stache Elgala? *snickers*" (2 hours and 49 minutes ago)
  • Magrat Zander said "Cool, cookies!!" (2 hours and 38 minutes ago)
  • Vilhelm123 said "I take it nobody was able to help me with infomation about which fort is better to head towards? (yes I know they are both zombied at the moment)" (1 hour and 59 minutes ago)
  • I blew up a possum said "Go to creedy, it's quite a place. Always something to smash or vandalize. Bring some spray cans too. Or just hang out finding guns." (1 hour and 40 minutes ago)
  • Twotrees said "Hello everyone. Is it necrotini time, a tankard of punch, should I open a new bottle of bourbon?" (1 hour and 37 minutes ago)
  • JLeeBly said "Twotrees, that might go well with this bottle of soda... if I can just... *wrestles a two-liter bottle from his backpack*... there we go... let the games begin!" (1 hour and 34 minutes ago)
  • Violet Begonia said "Sorry, Vilhelm. I think Creedy is ruined less often than Perryn, but both are in red zones and are favorite zombie targets. I'd try Creedy first?" (1 hour and 31 minutes ago)
  • Vilhelm123 said "Cheers for the infomation, think I'll heard for creedy by the sound of it and hopefully get there in time to help out the CDF counterattack. Probs get moving in a few days after a restock and a rest up." (1 hour and 24 minutes ago)
  • Q Bee said "*puts out a platter of warm cookies (and one for Cookie Monster) and pours herself a tankard of blue punch* Oy! Golam, come on then give us a song!" (1 hour and 6 minutes ago)
  • Eddie Bakersfield said "MCM? How lucky for me." (57 minutes ago)
  • The lights came on inside St Chad's Church. (11 minutes ago)

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You are 110% encumbered.

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