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Iwitness data from INSIDE 31-71,
10-07-08_11:55:47 Malton Time.

Record ID: f16-925-f6a
Security: PRIVATE
Witness comment: none given
Witness name: mighty oak

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You are inside St George's Hospital, dark corridors leading through abandoned wards. The building has been very strongly barricaded. There is a crowd of 64 survivors gathered here. [list all names]

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.73 MHz. One of the wards has been decorated with a cubist sculpture, a Greek tapestry, a French tapestry, a historical tapestry, a glass bowl, two mediaeval tapestries, a glass table, a dark tapestry, a faded tapestry and three glass vases.

Somebody has spraypainted Welcome to MCM; cades@VSB++; no killing onto a wall.

Since your last turn:

  • A flare was fired 14 blocks to the east and 13 blocks to the south. [45-84] (10 hours and 29 minutes ago)
  • Mere Bystander said "Mathias General is back to normal. Everyone is healed, the zeds have been repelled and the cades are back up." (9 hours and 57 minutes ago)
  • GPS Unit said "Got enough FAKs here to get to 150XP and buy Diagnosis, just need some information, as ironic as that sounds coming from me." (9 hours and 51 minutes ago)
  • coreyd said "wats crackin peeps" (9 hours and 51 minutes ago)
  • A flare was fired 10 blocks to the west and 9 blocks to the south. [21-80] (8 hours and 49 minutes ago)
  • Violet Begonia said "That's great, GPS unit!" (7 hours and 7 minutes ago)
  • Feisty Old Granny said "Well, the folks of MSM have settled in pretty well. They just had one of them greungy gang members inside, but I convinced him to leave. They were busy getting set up when I left Matthias General." (7 hours and 3 minutes ago)
  • EmmyJay said "oh granny! i missed you :D no, no. i'm not sick. i just came from up north to help out sir trey when he APed out... then ran down to the club and killed a joe zed but APed out for the other zeds.i just blanked out when I was supposed to stock on syringes" (7 hours and 2 minutes ago)
  • EmmyJay said "it seemed like you moved when i replied too. *giggle* i will be back soon :D save some cookies and tea for me :3" (7 hours and 2 minutes ago)
  • DUBL H said "anyone here have a cell phone" (6 hours and 59 minutes ago) ...and again. (6 hours and 57 minutes ago)
  • Feisty Old Granny said "I do, but I am afraid the phone mast is down again, so I can't get a signal just now." (6 hours and 57 minutes ago)
  • xDeniedx said "I believe I'm going to camp out on the lawn tonight." (6 hours and 45 minutes ago)
  • Sankhe refuelled the generator. (6 hours and 43 minutes ago)
  • Violet Begonia said "I have a cell phone, DUBL H. Anyone who wants can call me, if the cell tower is working. If you have a security report, Trey Richards is a good person to call, and Sonja Red handles apllications for admission and all the hard work around here." (5 hours and 18 minutes ago)
  • Amber Waves said "Oooh cookies! Thanks Mighty Oak!'' Amber Waves ahm nahm nahmz ''And Violet, I'll be here till I get hangrah..." (5 hours and 10 minutes ago)
  • Amber Waves said "Shame that Magnar had to leave...I'd have given him a practical demonstration if he'd wanted'' she grins ''OH HI THAR ROY!" (5 hours and 7 minutes ago)
  • Violet Begonia said "Amber, we're glad to have you here! Stay as long as you like, and enjoy the cookies." (4 hours and 40 minutes ago)
  • Violet Begonia said "Roy, I baked a special batch of M&M cookies... *waves one in the air and grins*" (4 hours and 39 minutes ago)
  • Ardere said "Mm. So what exactly happened with newt, MO?(or someone else) I seem to be missing that part of this unusual story." (4 hours and 24 minutes ago)
  • Raine Joslin Smith bit into you for 1 damage. (3 hours and 35 minutes ago)
  • GPS Unit healed you for 5 HP. (3 hours and 34 minutes ago)
  • Sister Suor Omicidi bit into you for 1 damage. (3 hours and 34 minutes ago)
  • GPS Unit healed you for 5 HP. (3 hours and 25 minutes ago)
  • A flare was fired 11 blocks to the east and 12 blocks to the north. [42-59] (2 hours and 44 minutes ago)
  • Violet Begonia said "Tonight's lecture will be on firearms and firearm safety. Normally we have one of our PKer or bounty hunter guests do this lecture since it's their area of expertise, but all the PKer and bounty hunters who've lectured have chosen other topics recently," (2 hours and 27 minutes ago)
  • Violet Begonia said "and this lecture does need to be repeated from time to time. So, *grins brightly* I'm going to do it! Now, don't let the fact that I'm a pacifist teacher by profession put you off here." (2 hours and 27 minutes ago)
  • Violet Begonia said "I've got all the requisite skills, and am perfectly capable of lecturing on this subject even though I never use them. See, I stopped by the PD and got guns and ammo and everything! *holds up shotgun, pistol and flare*" (2 hours and 27 minutes ago)
  • Violet Begonia said "Okay, the first thing to know is the business end of a gun. With a pistol, it's easy to know, because it's hard to hold backwards. *fumbles* Um, kinda like... um... see? *waves pistol awkwardly*" (2 hours and 27 minutes ago)
  • Violet Begonia said "With a shotgun it's harder to tell because it's all one long stick, but... *studies firearm* I'm pretty sure the little bullet thingies come out of one of these two holes on this end here..." (2 hours and 26 minutes ago)
  • Violet Begonia said "*pokes finger in barrel, then peers down it* Yeah, that's got to be right. Not sure which little tubie hole there has the bullets, though, so avoid both of them like the plague." (2 hours and 26 minutes ago)
  • Violet Begonia said "The most important feature on any gun is this thingy here. The safety. Under no circumstances ever should it be taken off. *shakes head in time with words* Never, ever, never. The little red dot there- *stares into audience*" (2 hours and 26 minutes ago)
  • Violet Begonia said "Mighty oak, why are you shaking? That's the safety isn't it? You're turning funny colors, mo, are you about to shed your leaves?" (2 hours and 26 minutes ago)
  • Violet Begonia said "Okay, folks, my lecture on firearms appears to be causing our trenchcoat tree to be prematurely shedding leaves, so I'll try another topic for my lecture instead. Maybe someone else can pick up where I left off on firearms." (2 hours and 26 minutes ago)
  • Violet Begonia said "I'll cover dark buildings instead. *puts guns behind nurse's desk, then sighs with relief* Never did like those things... *steps to front of room with confidence and clears throat*" (2 hours and 26 minutes ago)
  • Violet Begonia said "Recent changes in Malton from the decay over time have resulted in a new category of buildings: dark buildings." (2 hours and 25 minutes ago)
  • Violet Begonia said "The type of buildings that can be dark are cinemas, banks, and clubs. Dark buildings are only dark if there is no fueled generator running inside them. With a fueled generator running in them, they become just like any other building." (2 hours and 25 minutes ago)
  • Violet Begonia said "Without a fueled generator, there are several differences between clubs, banks, and cinemas and all the other buildings in Malton. Without a generator, sunlight cannot penetrate inside these buildings, and visibility is minimal." (2 hours and 24 minutes ago)
  • Violet Begonia said "Search rates plummet. With any other building, the lack of a generator causes a drop in search rates, but in dark buildings, the search rate is abysmal without a generator." (2 hours and 24 minutes ago)
  • Violet Begonia said "Fortunately, none of the buildings that can be dark are resource buildings, so search rates are not as important in them. Other things are, however." (2 hours and 23 minutes ago)
  • Violet Begonia said "It's hard to see in a dark building, so they halve the percentage chance to hit. This applies to survivors, PKers, bounty hunters, and zombies. It's really hard to kill anyone at full HP in a dark building, no matter who you are or how skilled." (2 hours and 23 minutes ago)
  • Violet Begonia said "Because it's so hard to hit in a dark building, if you are trapped outside in a ruined burb, sleeping in a dark ruin may be your best bet for survival, because even dark ruins halve the chances of hitting." (2 hours and 23 minutes ago)
  • Violet Begonia said "Another consequence of the reduced visibility: it's harder to revive someone in a dark building. You can fumble and miss the zombie." (2 hours and 23 minutes ago)
  • Violet Begonia said "I don't believe you lose the needle, and you aren't drained the full energy cost of a typical revive, however. (It takes only one AP for a miss.)" (2 hours and 22 minutes ago)
  • Violet Begonia said "Dark buildings are harder to barricade. Sometimes when you try to cade... you spend a while searching through the darkness for something to barricade the doors with, but can find nothing." (2 hours and 22 minutes ago)
  • Amber Waves said "AH MAH GAZH! G!ZZAHZ!!!! HAR! H! Ra!n :D" (2 hours and 22 minutes ago)
  • Violet Begonia said "So very frustrating. That's all that results from your cading efforts at times. Another consequence of the darkness: You don't see dead bodies, and thus can't dump the bodies of any zombies you kill. You have to light the building to dump." (2 hours and 22 minutes ago)
  • Violet Begonia said "*raises eyebrow at Amber* Hmmm..." (2 hours and 20 minutes ago)
  • Violet Begonia said "You also can't see any decorations or graffiti in the dark. That's not a major problem, but it is an annoyance to not be able to show cade levels in entry buildings." (2 hours and 20 minutes ago)
  • Amber Waves said "ah nah! Zarrah Mz B!rgan!ah!" (2 hours and 20 minutes ago)
  • Violet Begonia said "The final difference I'd like to talk about tonight is that dark buildings CANNOT be repaired without a generator and fuel. In the less populated areas of Malton, clubs, banks, and cinemas are often the last buildings to be repaired" (2 hours and 20 minutes ago)
  • Violet Begonia said "because every building repair requires a generator and fuel. Ordinary buildings, no matter how long in disrepair, can be repaired with a toolbox and the appropriate energy expenditure (AP cost)." (2 hours and 19 minutes ago)
  • Violet Begonia said "In summary, dark buildings become lighted with a fueled generator. Dark buildings need a genny for repairs or for killing. Depending on what your goals and circumstances are, dark can be good, or dark can be bad." (2 hours and 19 minutes ago)
  • Sister Suor Omicidi said "HEATHEN SINNERS! You shall all rot in the hell fires of satans burning backside! Repent now and your sins shall be forgiven!" (2 hours and 18 minutes ago)
  • Violet Begonia said "Cookies, however, still taste just great in the dark! *passes around tray of chocolate chip, M&M, and sugar cookies* And it's fine, Amber. I just didn't know you like biting... *looks speculative* Cookie?" (2 hours and 18 minutes ago)
  • Sister Suor Omicidi punched you for 1 damage. (2 hours and 17 minutes ago)
  • Amber Waves said "Z!nnarz? Nahhh. Bra!nz? AHM NAHM NAHM!" (2 hours and 14 minutes ago)
  • Amber Waves said "Cookies are nice too" (2 hours and 13 minutes ago)
  • Patrick Garnsey healed you for 5 HP. (27 minutes ago)


テあ[31-71]

64 humans

You are . You have 60 Hit Points and 2395 Experience Points. You have 37 Action Points remaining.

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