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Iwitness data from INSIDE 31-71,
09-24-08_00:30:07 Malton Time.

Record ID: 8e0-365-220
Security: PRIVATE
Witness comment: none given
Witness name: mighty oak

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You are inside St George's Hospital, dark corridors leading through abandoned wards. The building has been very strongly barricaded. There is a crowd of 110 survivors gathered here. [list all names]

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.73 MHz. One of the wards has been decorated with a cubist sculpture, a Greek tapestry, a French tapestry, a historical tapestry, a glass bowl, two mediaeval tapestries, a glass table, a dark tapestry, a faded tapestry and three glass vases.

Somebody has spraypainted Malton College of Medicine; no killing; VSB++ onto a wall.

Since your last turn:

  • Feisty Old Granny said "I was thinking of the sacred ground, and how the cemetaries can be the most peacful place in this town. I will be happy to help you give a good start in life to your children. Also, I have some spray cans and am a pretty good graffiti artist :)" (27 minutes ago)
  • Mere Bystander said "Tonight I'd like to talk about skills - specifically zombie skills. Now you may be thinking that as a survivor you don't need these skills!" (26 minutes ago)
  • Feisty Old Granny said "If you wold like any special messages placed around your he/she/tree nurseries." (26 minutes ago)
  • Mere Bystander said "You'd be wrong! Every survivor in Malton -no matter how careful - will end up undead at some time." (26 minutes ago)
  • Mere Bystander said "When this happens you will notice some odd things. When you are killed, if you are unskilled, you will have to spend 10 AP just to stand up. To move a step, takes 2 AP instead of 1." (25 minutes ago)
  • Mere Bystander said "This is where the zombie skills can come in handy The first one I would recommend would be lurching gait. This lets you walk just as fast as a human - 1 space takes one step." (24 minutes ago)
  • Mere Bystander said "This skill is especially handy if you have to travel a bit to reach a revive point!" (22 minutes ago)
  • Mere Bystander said "The second zombie skill to obtain is Ankle Grab. It will only cost you 1 AP to stand instead of 10! You need to get Lurching Gait before you can get Ankle Grab, by the way." (21 minutes ago)
  • FuzzyWuzzie said "ZOMG!!!MO!!! http://tinyurl.com/4c4m6p" (20 minutes ago)
  • Mere Bystander said "Now, another skill I find useful when I'm a zed are the scent skills. The first one you can obtain is Scent Fear. This skill will allow you to see if a human is wounded or dying. It isn't specific about how much AP a person has - to know that you" (19 minutes ago)
  • Mere Bystander said "would need Scent Blood. I consider all the scent skills a plus if you should find yourself undead for a time - perhaps in the middle of a siege." (18 minutes ago)
  • Mere Bystander said "There is no shame in acquiring zombie skills, though I should warn you that if you obtain more than Lurching Gait and Ankle Grab before you get most of the human skills.... there are folks who may think that you are dangerous." (17 minutes ago)
  • Mere Bystander said "I sometimes have a hard time getting a revive because I have all human and all zed skills except Brain Rot. It is something that you may wish to consider before you obtain zombie skills..." (16 minutes ago)
  • Mere Bystander said "Are there any questions?" (15 minutes ago)
  • Mere Bystander said "Alright, well if anyone thinks of anything to ask then you can call it out while we are having our potting party!" (8 minutes ago)
  • Mere Bystander said "There are plastic pitchers in the kitchen. How about some of you fill them with water and bring them out. The rest of us can each grab a pot and fill it with some potting soil. Mo? Would you like to do the planting yourself?" (7 minutes ago)
  • Mere Bystander said "Oh, thanks, Mo... Alright students! Let's carefully plant Mo's babies!" (3 minutes ago)
  • Mere Bystander said "Make sure to make the soil moist but not soaking! We'll need to place them somewhere where they get plenty of sunlight..." (2 minutes ago)
  • Mere Bystander said "Oh, dear.... I think we have a problem! There's not enough sunlight inside for the babies! We can't place them outside with all the squirrels! What should we do?!?" (1 minute ago)


テあ[31-71]

110 humans

You are . You have 60 Hit Points and 2320 Experience Points. You have 13 Action Points remaining.

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