Eastonwood

Kiretajin Andrew Deverell SFC Ski GoLookAndKill Dr Tellico ...

You are Skip O'Fooer. You have 60 Hit Points and 191 Experience Points. You have 13 Action Points remaining.

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You are inside St Anselm's Hospital, its emergency room in disarray. The building has been extremely heavily barricaded. There is a crowd of 50 survivors gathered here. [list names]

A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 28.55 MHz. One of the wards has been decorated with a conceptual painting, a headless statue, a stuffed alligator, two fire-damaged paintings, an abstract painting, a impressionist sculpture, a stuffed fish and a cracked sculpture.

Somebody has spraypainted MCM Siege Party, cades EHB! onto a wall.

Since your last turn:

  • Violet Begonia said "Ladies and Gentlemen, please give a warm MCM welcome, complete with warm cookies, to our guest lecturer DJ Deadbeat of the Ridleybank Resistance Front! Students, please pay attention! He's here to give some valuable information from the zambah viewpoint!" (19 minutes ago)
  • DJ Deadbeat said "Thank you! Students, MCM staff and fellow rotters, I'm here on a favor to Ms. Begonia to share some wisdom on a couple of skills vital to making the most of your time in Malton." (15 minutes ago)
  • DJ Deadbeat said "I speak of Lurching Gait and Ankle Grab, both zombie skills that cost 100 XP each. Purchasing Lurching Gait unlocks Ankle Grab." (14 minutes ago)
  • DJ Deadbeat said "If you wind up dead, and that's inevitable, it's going to cost you 2 AP to move 1 block as a zombie. But with Lurching Gait it will only cost 1AP as it normally does. This makes the trip to a revive point much smoother." (13 minutes ago)
  • DJ Deadbeat said "Ankle Grab is even more useful. Without it, you're going to spend 10AP standing up for being killed. And then when you are either killed as a zombie or revived, it's going to cost 10 AP again to stand up. 15 if you get headshot." (12 minutes ago)
  • DJ Deadbeat said "But those with Ankle Grab need not worry about such high costs. With it, you spend only 1AP to stand from any action, except from a headshot. It will cost you 6AP to rise. And I speak from experience that it's little more than an annoyance after a while." (9 minutes ago)
  • DJ Deadbeat said "A 3 hour hangover if you will. But the point I make here is that if you have the means to do, bank 200XP for these skills as soon as possible. And if you really want to earn the respect of my zethren, purchasing those skills before Headshot really helps." (7 minutes ago)
  • DJ Deadbeat said "Because that 10AP a pop you'll spend standing back up hurts just as much as the 6 we'll lay down. It's a very wise investment!" (6 minutes ago)
  • DJ Deadbeat said "I don't mean to further stir the paranoia, but anyone who's maxed out their survivor skills without reaping the benefits of the other side, often find themselves easy prey for PKers." (4 minutes ago)
  • DJ Deadbeat said "And to put it another way, think of the time spent waiting for AP to recharge. 10AP is 5 hours gone, and not in a productive way. It can definitely add up to entire days of play lost if you're not careful." (2 minutes ago)
  • DJ Deadbeat said "So to conclude, for the younger students, think about this before you rush out to arm yourself to the teeth with guns or syringes. Thanks again to Ms. Begonia for letting me speak here today." (58 seconds ago)

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You are 62% encumbered.

(0 AP)